For this trailer I was in charge of handling the 3D assets coming from Bethesda. For the dragon I cleaned and optimized the geometry for the Animator to rig and setup high resolution textures for painting. I also modeled the background ruins and Dragonborn Hero holdout for various FX layers on the last shot.
The Elder Scrolls V: Skyrim won VGA’s Game of the Year for 2011, a D&AD and London International Awards for 2012.